Back from Bradford Animation Festival,
Day 1 (Part 1)
Speaker : Swewart Gilray
Firstly he ask a very good question,What does digital distribution really mean?
He give us few points of it,
We were change by lot factors such like: Network, Mobile project, Digital products.
In the future
AAA titles Games it representative mature business works
AAA titles means:
1. High input
2. High quality
3. Broad market prospects
4. High sales
5. Large-scale research and development
team
6. High-performance visual and auditory
effects
7. The perfect combination of art and
technology
8. Let the players play on the first
five minutes of ecstasy9. Well-tested
10. Very few BUG
11. Good can get started sexual
12. Graphical user friendly interface
13. Pleasant experience continuous, balanced, throughout the course of the game
14. Large-scale marketing and speculation
The last thing he talk about is digital games are always got some contact with animation, this contention are argument for ages. But it does prove by many animation program planner.
Day 1 (Part 2)
Speaker: Tomek Zawada
He were discuss some about game designer how we could do after we got new ideas coming up to our mind, sometime we do got lots ideas but somebody never action, so the ideas never get prove.
Also we should find the right project to creative that's very important. But first it was you really enjoy and passion to doing all those work. Day 1 (Part 3) Speaker: Lucas Hardi |
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